Paradigm Gallery + Studio | SCOPE Miami Beach | Booth A07 | December 5 - 10th
Drew Leshko | Caitlin McCormack | Scott Albrecht | Luke O'Sullivan
We are excited to be back at SCOPE for our 5th Miami Art Basel showing!
If you will be in the Miami area for Art Basel Week, please visit us at SCOPE Miami Beach, Booth A07. Visit www.scope-art.com for more information.
F E A T U R E D A R T I S T S
Drew Leshko is a Philadelphia, Pennsylvania-based artist. By carving, cutting, and layering varieties of paper and wood, Leshko creates documentary studies of architecture from his neighborhood in an attempt to create a three dimensional archive of buildings that are in transitional periods. The work examines gentrification and history, how historical relevance is determined, and most importantly, what is worth preserving. Working from observation and photographs, the artist painstakingly recreates building facades from his neighborhood at a 1:12 scale. The scale is familiar for some viewers as standard dollhouse spec; the treatment to the buildings is widely different. The minute detail of his work includes city detritus such as dumpsters and pallets, which are commentary of the same ideas of what is worth preserving. Highlighting quick fixes and simple solutions, Leshko’s work begs the viewer to build their own ideas of why and when these changes had been made. Accumulations of typically overlooked details and minutiae like acid rain deposits and rust become beautiful adornments.
Leshko’s work has been exhibited in London, Berlin, Dublin, San Francisco, Chicago, New York City, Delaware, Detroit, Indiana, Philadelphia, New Orleans, Houston, and Miami. His work is included in the permanent collection of the Dean Collection (NYC), the Hosner Collection (LA), West Collection (Philadelphia), and Iron State Development’s corporate collection (Hoboken), Urban Nation Museum (Berlin), and many private collections throughout the country.
Caitlin McCormack received a BFA in Illustration from the University of the Arts in 2010. She has since exhibited her work both nationally and internationally. Her recent gallery exhibition credits include Modern Eden, San Francisco; Antler Gallery, Portland; Arch Enemy Arts, Philadelphia; Fountain Art Fair, New York; Stephen Romano Gallery, Brooklyn; SCOPE Art Fair, Miami Beach; La Luz de Jesus, Los Angeles; Paradigm Gallery + Studio, Philadelphia; Cotton Candy Machine, Brooklyn, Hamilton Street Gallery, Bound Brook; Sundance Channel Headquarters, New York; and many more. Her recent museum credits include The Morbid Anatomy Museum, Brooklyn and The Mütter Museum, Philadelphia nationally, and Museum Rijswijk, Rijswijk NL internationally. She lives and works in Philadelphia, PA and is currently represented by Paradigm Gallery + Studio. To view a full catalog of her work, please contact Sara McCorriston at firstname.lastname@example.org.
The act of stiffening intricately crocheted cotton string with glue produces material that is structurally similar to delicate bone tissue. The string utilized in this process can be viewed as the basic cellular unit of fabrication, and by implementing media and practices inherited from my relatives, both living and deceased, I aim to generate emblems of my diminishing bloodline, embodied by each organism's skeletal remains.
The material out of which my work is composed acts as an alchemical conduit between the garment and the clothesline; it acknowledges the latter as a symbol of the ancestry and familiar bonds which have greatly informed my work. I wish to give the impression that a garment has disintegrated and reformed itself in the image of a tenacious animal's remains, representative of both the persistence of memory and the significance of cloth and thread in the realm of human experience.
Scott Albrecht was born in 1983 in New Brunswick, NJ, and raised in Bethlehem Township, NJ. In 2003, he received a degree in graphic design from The Art Institute of Philadelphia. Scott is currently based in Brooklyn, NY and a member of The Gowanus Studio Space. His work incorporates elements of woodworking, hand-drawn typography, geometric collage using vintage printed ephemera and found objects and has been published and exhibited both domestically and internationally.
The work I create is inspired by the day-to-day that happens around me — from the undeniably larger events, down to the smaller ones that we regularly interact with but almost always ignore. I draw inspiration from these moments, and use my work as a way to highlight these experiences and through the process, reflect on what they have to offer. Because of this, I often see my process and final works as though I’m creating reminders or artifacts for myself of these ideas and situations, and have come to use this perspective as a guide in my work — to create something worth being reminded of.
Luke O’Sullivan was born in 1984 in Boston, MA. He received his MFA in Printmaking from the Rhode Island School of Design in 2009 and a BFA from The Art Institute of Boston in 2006. He has exhibited in solo and group shows in Massachusetts, Maine, Rhode Island, New York, Los Angeles, and Philadelphia. He currently lives and works in Philadelphia, PA. His work is in the permanent collections of the Urban Nation Museum (Berlin, Germany), the Museum of Fine Arts Boston), Boston Public Library (Boston, MA) and Art Institute of Boston (Boston, MA).
O’Sullivan creates invented buildings, places, and objects describing unexplored worlds conjuring a sense of discovery and adventure. This collection represents a shift from the artist’s earlier work featuring structures, facades, and panoramic landscapes toward a more detailed approach. These new works depict encapsulated, floating environments devoid of humans. The sculptural objects are keepsakes or relics from these faraway places. Each piece plays with the shifting relationships between two and three dimensions, surface and underworld.
The playful nature of O’Sullivan’s work draws from Nintendo games, maps, science fiction movies, and movie set design. Likening his process to a lego set, the artist employs screen printed drawings in order to assemble two- and three-dimensional works that depict cities, labyrinths, and fantastical objects that embrace themes of exploration and adventure. Each drawing and sculpture contributes to an ongoing catalogue of a strange and invented world.